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  #11 (permalink)  
Old 05-14-2008, 04:18 AM
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Quote:
Originally Posted by djman43 View Post
so what kine of server will it be this one????
to simply put...it's a Test Server where we test out our bugs and new ideas before giving them to ya'll so we don't have crash after crash after crash if the idea doesn't work....

Quote:
Originally Posted by Meths View Post
the gangbangers at GMI.
as with shadowburn and netherstorm, GMI = NO PVP zone....you will get punished if you are caught pvping there

on that note....i wandered over there and thought it ran pretty smoothly, weren't any crashes for the 20 minutes or so that i was on it, didn't have any lag, and oddly enough i didn't have any fps issues either o.O
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  #12 (permalink)  
Old 05-14-2008, 04:33 AM
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i think i found a VERY significant issue:

yesterday, i was on MC killing bosses, having fun, but at the time, i was limited to lvl 70.

today, im level 100, and 99.99% of my attacks on bosses miss.

i put a ticket in to see if i could be reverted to lvl 70 to test my theory, but alas, no GM is around >_> <_<
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  #13 (permalink)  
Old 05-14-2008, 07:26 AM
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Cool

well i think this realm is very good, thankyou gm's for this awesome realm
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Old 05-14-2008, 07:37 AM
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Quote:
Originally Posted by Dolce View Post
i think i found a VERY significant issue:

yesterday, i was on MC killing bosses, having fun, but at the time, i was limited to lvl 70.

today, im level 100, and 99.99% of my attacks on bosses miss.

i put a ticket in to see if i could be reverted to lvl 70 to test my theory, but alas, no GM is around >_> <_<
It's not a GM supported realm as it's only for test purposes but thanks for the info, i'll look into it...

Flint
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“I have sinned enough against the world. Teaching magic to a kender would ensure my damnation.”—Raistlin Majere,

((Tas discussing a dagger in a goblin body)) "I don't want it back. You can never get rid of the smell, you know.'
'Besides,' he said, 'that dagger was Flint's!"


Q: What have you when you find 10 GnOmEs burried up-to their necks in sand?

A: Not enough sand

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  #15 (permalink)  
Old 05-14-2008, 07:49 AM
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Quote:
Originally Posted by Dolce View Post
the NPC who teaches abilities correctly taught me MS, taunt, and intercept, however did not teach me berserker stance or defensive stance.
Latest rev has all Toons to get their class spells on character creation. The starter quest gives you the XP to reach level 100 and 50k gold
Quote:
Originally Posted by Dolce View Post

Waist, shield, boot NPCs all were not accessible/targetable, and only their titles showed. Sapphiron also only had his title shown, but i dont necessarily know if he has some sort of role to play there.
Yeah it's an added NPC which still needs work, like we've sadi this is testing only for now (some things may move over to the "real" realms at a later date..

Quote:
Originally Posted by Dolce View Post
a very significant amount of items required their "cost", not gold-cost, but T6 required T6 tokens, PvP items requiring not only the points, but the S3 gear required the ratings. for the tier and badge items, this isnt an issue since theres a currency vendor who solves those problems, but the PvP items are an issue.
.
To be honest, I've not had time nor am I going to modify all the cost/rep item requirements. The requirements you see are ingame, there is a currency vendor like you say, so "most items can be Bought"

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Originally Posted by Dolce View Post
i would like to mention that cristy wasnt killable, damn her!
.
<Cough> GM commands

Quote:
Originally Posted by Dolce View Post
the tabard of kings, although it has sockets, once gems are in it, cant actually socket the gems.
I doubt many items will move across from the test realm but we're working on ones that are "usefull" rather than overpowered, the test realm has some wayyyyyyy overpowered items created for "testing" lol..


Flint
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“I have sinned enough against the world. Teaching magic to a kender would ensure my damnation.”—Raistlin Majere,

((Tas discussing a dagger in a goblin body)) "I don't want it back. You can never get rid of the smell, you know.'
'Besides,' he said, 'that dagger was Flint's!"


Q: What have you when you find 10 GnOmEs burried up-to their necks in sand?

A: Not enough sand

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  #16 (permalink)  
Old 05-14-2008, 01:34 PM
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The Hyjal leveling ground.

Spent some time in there farming everything up to lvl 100s. (the lvl 100s are impossible to solo..even stunlocking them on a rogue i only managed to get one to 57%)

They dropped some stuff, all better then the vendor armour. plus a Chronos tabard. its tradable. has very nice stats (like 600 to EVERYTHING) including ressistances.

the lvl 95'ers dropped only plate armour..and all of it had 200+ to every stat, apart from ressists..there should be some mail/leather/cloth :< dont know if its a bug or u just didnt have time to do it/implement it.

You dont get honour. lol. ive killed many horde on my human rogue just testing out max hits etc because either monsters get 1 hit or monsters 1 hit me.

on the leveling area only my special moves would do correct dmg..my white crits/hits would do 700-1k then Hemo would do a 23k. id have to pull off 4 hemo's on one lvl 95 for it to die. but they dodge my hemo's so badly. then turn around and hit me for 55k(my full amount of life) this is the reason i cant test all the way to the end of the lvlin area. the lvl 100's hit for about 100k-150k dmg and (ive only dodged once) but ive used a whole CS + kidney shot + Blind + cheapshot + kidney shot and not managed to pull off maybe, 6 hemo hits/crits. cause they miss/dodge
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  #17 (permalink)  
Old 05-14-2008, 02:30 PM
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This is all not really important Steve I doubt we'll be having the lvl 100 level cap or any of the custom gear that is on the test realm.
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  #18 (permalink)  
Old 05-14-2008, 02:32 PM
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Even though its just a test realm, it really is fun. You guys should look into doing a realm like that. Level 256 through Hyjal Leveling Area. xD Oh, and those weapons.... *drools*
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Old 05-14-2008, 07:31 PM
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the reason u miss so much for hitting against bosses is because you have 2 re-grind your weapons so that they maxed out then you wont miss so much
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  #20 (permalink)  
Old 05-14-2008, 08:52 PM
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Quote:
Originally Posted by Fyara View Post
the reason u miss so much for hitting against bosses is because you have 2 re-grind your weapons so that they maxed out then you wont miss so much
would be true, however, not only are my skills maxxed, but they are maxxed before i even begin to attack the boss mob. I tried this on my pally, and even with 1 skill level for 1h sword, the first swing raised my skill to the max, but subsequent attacks continued to miss.

oddly, the only attack that has ever landed on a boss mob is whirlwind, but i think its the OH component of whirlwind that hits, as it somehow avoids missing, probably a bug that blizz doesnt like.


and flint, concerning the items having point/token/etc costs, its perfectly fine that you dont have the time to do such, im not a pvper anyway, i like to smash mobs, i was merely commenting about a possible issue
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