There is a bug with some players having more than 61 talent point through GM intervention. Since there are multiple commands to adjust the level of a player there are going to be multiple places where this bug exists but I may have found the core of the problem.
Change line #6704 of player.cpp from..
Code:
if(Level >= 10)
TalentPoints=Level-9;
to read
Code:
if(Level >= 10)
{
TalentPoints = Level - 9;
if(TalentPoints>61)
{
Reset_Talents();
TalentPoints=61;
}
}
This will reset their outstanding talents, and give them the max if they are over the limit.