Someone thought it would be nice for an initial 15 second DR, then a 7.5, then a 5.. This is a little over powered and is the source of the paladin stun lock bug. On live servers the Diminishing Returns start at 45 seconds, I suggest we make the same change.
In SPELLS.CPP
line #3741
Code:
Target->m_diminishTimer[Grp] = 45000;
This will increase the timer to 45 seconds.